ARTICLE
20 October 2014

NJ Regulators Seeking Skill-Based Gaming - Possible iGaming Implications

DM
Duane Morris LLP
Contributor
Duane Morris LLP, a law firm with more than 800 attorneys in offices across the United States and internationally, is asked by a broad array of clients to provide innovative solutions to today's legal and business challenges.
New Jersey’s Gaming regulators garnered attention this week by issuing a press release that they are accepting applications for skill-based games.
United States Media, Telecoms, IT, Entertainment
To print this article, all you need is to be registered or login on Mondaq.com.

New Jersey's Gaming regulators garnered attention this week by issuing a press release that they are accepting applications for skill-based games for play in New Jersey's casinos. This was a friendly reminder to the industry of two things: (1) that the New Jersey Division of Gaming Enforcement's current regulations already allow for skill-based elements in slot machines; and (2) the Division's "New Jersey first" policy, whereby gaming products that are submitted for testing to New Jersey prior to, or simultaneously with, any other jurisdiction or testing lab, if approved, can be on the casino floor within 14 days.

The broader implications, while not mentioned in the press release, are that once approved, skill-based games may also be offered for real money play over the internet. New Jersey's internet gaming law allows the Division to approve for wagering on the internet, any game authorized for play in a New Jersey casino.

The Division's press release went so far as to identify skill-based games "Candy Crush" and "Words with Friends" by name, acknowledging the appeal of such skill-based and social games to "a new generation of players." It is this appeal that has the gaming technology industry seeking to seize upon the vast reach and popularity of the social and skill-based gaming arena. At the industry's largest annual gaming industry trade show, Global Gaming Expo in Las Vegas, technology companies such as Gamblit Gaming were promoting the adaptation of social and skill based games for real-money gambling. This is precisely the type of innovation, if done correctly, New Jersey' regulators are seeking to approve for use in its gaming industry – both in its casinos and on the internet.

Disclaimer: This Alert has been prepared and published for informational purposes only and is not offered, nor should be construed, as legal advice. For more information, please see the firm's full disclaimer.

ARTICLE
20 October 2014

NJ Regulators Seeking Skill-Based Gaming - Possible iGaming Implications

United States Media, Telecoms, IT, Entertainment
Contributor
Duane Morris LLP, a law firm with more than 800 attorneys in offices across the United States and internationally, is asked by a broad array of clients to provide innovative solutions to today's legal and business challenges.
See More Popular Content From

Mondaq uses cookies on this website. By using our website you agree to our use of cookies as set out in our Privacy Policy.

Learn More